Finally after so much effort here is the demo of Trinity, a game triangular cards.
Concept, design and graphics were designed by me, while programming in Flash was curated by the excellent Matt "mATX" Traverso.
"As you can see each card has three values, one down, one left and one right. If your card (blue) touches an enemy card (red ), the values \u200b\u200bthat are touching and fight the bigger wins. The paper changes color and becomes looser or blue or red.
You start the game by placing the circles whose sole purpose is to unlock the positions where to put the cards. It seems convoluted, but if you click on the circles you will see that unlock positions here and there '.
Once done, you must select a card from your deck down and put in a position, trying to turn the opponent's cards earning points. "
You start the game by placing the circles whose sole purpose is to unlock the positions where to put the cards. It seems convoluted, but if you click on the circles you will see that unlock positions here and there '.
Once done, you must select a card from your deck down and put in a position, trying to turn the opponent's cards earning points. "
If you do not understand the explanation, do not worry is normal. After the first game will be all very more clear!
However, the demo is not without bugs, so I apologize in advance for any block of the game. The online mode is not yet available for the demo.
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