Wednesday, August 11, 2010

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Roleplay Digital Papery

The Waltz Project Panzer is a game system designed specifically to be used in conjunction with an application that helps you learn the rules of role-playing game , plus remove and replace all the tools that were usually used for playing games, such as nuts, leaves, cards, tables, pencils, books and bricks of pounds of manuals.

This is the first embryonic version of the game rules in pdf, if you want can also be used as a classic paper RPG. Anyone who wants to try the game is free to do so, or rather should be tried and tested, so any help is always welcome.


The idea originally was discussed on the forum Vault India, I reproduce below the introduction:
The idea in question is rather odd and perhaps premature, I still want to expose to get feedback and know your opinion.
read an article that talked about how the iPad would help the role players to carry around tons of manuals, or brought around with carts or mules trained, but also how easy it was to read the pdf on the iPad. Leaving out the tricks, or the obvious things you could do with a laptop, so much else is needed, however, a table, also spoke of the existing applications on the iPhone, such as generators, dice, cards and bouquets & cocks, I was wondering what could be a useful paper role-playing game created and designed to be played on portable systems such as iPad and company, thus, not a pdf read like a book, but an application that has incorporated all the most useful tools imaginable. In more practical terms, an application for iPad need to play a role, which makes it possible to play more than 4 / 5 people with the same iPad, removing half of paper, pencils, chairs and tables, we can indulge in multiple environments to create the scene, managing meetings in detail and more realistic picture of a deformed and approximate or odious miniatures, as well as various management tools that can be made for an RPG. But especially to change the way to assimilate the rules of the game, tied up to now the concept of the instruction manual, then you can make it more immediate, short and understandable visual aid that can provide a screen. So as we get closer to the concept of video game and the classic RPG form. What do you think of this?
To continue reading the rest of the discussion I report directly to the Vault Forum.

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